Sweet Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears bulky white painted plate armor. He has moderate length orange fur. His face is scarred and worn.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Soapmaker
Voice: American accent
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 64 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 150 pp. Blue star sapphire (1000 gp).
Edge Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears rags and sports a simple walking cane. His gray fur is smooth and relatively long. He has a dull look in his green eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.
History: A powerful wizard made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Mentor, Debt. Occupation: Mason
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Cressel Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple brown robe with tan stripes complete with hood. He has moderate length dark red hair. His eyes are likewise white.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out west to avoid the crime he committed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To unite with his brother; and to end his boredom
Flaws: Mundane. Bonds: Criminal record, Rich, Family. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Gnoll, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Violet garnet (400 gp). 1 Smokesticks.
Korfel Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. His hair is auburn and very short. His amber eyes peer out from beneath his Stetson black hat.
Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with writing.
History: Sold as a small child to a wizard, Korfel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his writing dream.
Motivation: To reunite with his old friends.
Ideals: Fighting, Disciplined, Artistic. Bonds: Mentor, Adventurer. Occupation: Sellsword
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 600 sp. Obsidian (15 gp). Moss agate (15 gp). Jade (110 gp).
Adam Denholm, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. He wears his golden hair down. He has several tiny amethyst earrings on each ear.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels threatened by others; and to get a good night's sleep
Ideals: Athletic. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Weaver
Voice: Low range voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
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