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Advanced [show]


Soveliss Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Flaws: Shy, Mundane. Bonds: Rich, Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Soveliss Ariessus, Male Elf Paladin 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Fargrim Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting green shirt and pants. His chestnut hair, when down, is lengthy. He has a tattooed face.

Personality: Fargrim is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Expand his business; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Gifted. Flaws: Depressed. Bonds: Mentor, Guardian, Job. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Fargrim Durthane, Male Dwarf Wizard 4
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)18 (+4) 14 (+2)13 (+1)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Gnome, Aquan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 600 gp. Bloodstone (40 gp). Star rose quartz (40 gp). Azurite (14 gp). Red garnet (90 gp). 1 Masterwork manacles.


Social Check DCs


Anselm Gyula, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair, when down, is lengthy. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Anselm Gyula, Male Human Fighter 11
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 14
Hit Points 44 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euron Weary, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear pastel pants and tee shirts. His purple hair is kept up in a ponytail inside a top hat. His eyes are white and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Euron embodies much of what other species detest in the Tieflings. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Poor, Job, Religious, Mentor. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Euron Weary, Male Tiefling Adept 2
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1100 sp.


Social Check DCs


Adrik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, white cloak. He has shaved his head bald. He has several tiny opal earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. A few years later when the north was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and he is greedy

Flaws: Antagonistic. Bonds: Rich, Adventurer, Nature, Immigrant, Job. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Adrik Holderhek, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 240 gp.


Social Check DCs

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