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Amûg Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears a tan cloak and cross-gartered brown stockings. His long chestnut hair reaches down to his waist. His green eyes are passionate and lively.

Personality: Amûg wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Adventurer soon after.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Secretive, Antagonistic. Bonds: Rich, Job. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Amûg Upton, Male Half-Orc Bard 4
Medium (6'7") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Gerard Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with white stripes complete with hood. He is physically well-built. His red hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Healer in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Flaws: Antagonistic. Bonds: Job, Criminal record, Family. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Gerard Coombs, Male Human Cleric 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Nature +3, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Kyle Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, white cloak. He is muscular with a powerful set of arms. He has done his best to style his golden hair to look like a famous performer. His violet unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He also hits on men, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: He wants to meet his childhood hero; and he's in love

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Has a crush, Family, Adventurer. Occupation: Server

Voice: Sleepy voice

Attributes [hide]

Kyle Willoughby, Male Human Monk 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Freshwater pearl (14 gp).


Social Check DCs


Thradal Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, and he perpetually has his quarterstaff ready. He has a long auburn beard with little hanging trinkets. His eyes are blue and catlike.

Personality: Thradal is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thradal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Gifted. Flaws: Depressed, Hedonist. Bonds: Military. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Thradal Torunn, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 350 gp.


Social Check DCs


Arannis Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears an entirely tan suit with grey socks and a vest with buckled shoes. His hair, while still mostly black, has prominent grey streaks. His green eyes are passionate and lively.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a slaver, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Weaver like his mother before him.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Flaws: Insane, Insomniac. Bonds: Job, Mentor. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Arannis Markum, Male Half-Elf Cleric 4
Medium (5'7") Half-Elf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 18 (+4)14 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 14
Languages Common, Elven, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: Just what you see.


Social Check DCs

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