Sun Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a black cloak and cross-gartered white stockings. He has no fur. His eyes are green.
Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of illithids once and for all.
History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To protect his home; and he is content
Flaws: Ugly, Mundane. Bonds: Enemies, Criminal record, Guardian. Occupation: Fisher
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: Peridot (80 gp). Aquamarine (900 gp). Banded agate (11 gp).
Senteq Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He very much looks the part of a Detective, and his gloved hand is found clutching a quarterstaff. His white hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the south. He has a minor phobia of water and hates getting wet.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He has achieved small success as a Detective.
Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety
Ideals: Pacifist. Flaws: Fearful. Bonds: Job, Military, Slave. Occupation: Detective
Voice: German accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 32 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Goblin, Celestial, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 3000 gp. Violet garnet (800 gp). Pink pearl (140 gp). Black pearl (800 gp). Chrysoprase (70 gp). Hematite (5 gp). Malachite (5 gp). Chalcedony (70 gp). Coral (140 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Deep blue spinel (800 gp). Black opal (900 gp). Golden pearl (140 gp). 1 Medium magic item.
Rimple Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A 3'8" southern man, he tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes peer out from beneath his feathered white hat.
Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He comes from a rich southern family. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Mentor, Rich, Slave. Occupation: Mercenary
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Heavy steel shield. 1 Banded mail.
Igden Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Igden was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Igden's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: He is terrified, and will act out of fear.
Ideals: Fighting. Flaws: Addict, Antagonistic, Fearful. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 220 gp.
Alvyn Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Knight. His silver hair and beard is wavy and long. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. In his 17th year, his parents were killed by a drow raid, leaving Alvyn alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Military, Enemies, Job. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Rose (30 gp). Aquamarine (700 gp). Hematite (8 gp). Black opal (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
