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NPC Generator

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Advanced [show]


Crampernap Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a pastel cloak and cross-gartered grey stockings. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Crampernap is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Extrovert, Gifted. Flaws: Ugly, Insomniac. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Crampernap Shadowcloak, Male Gnome Warrior 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Azaki Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Azaki Ofandrus, Male Elf Warlock 10
Medium (4'8") Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Goblin, Ignan, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1542222200

Possessions: 4000 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled gold crown (2000 gp). Silver ewer (100 gp). Sapphire pendant on gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (1300 gp).


Social Check DCs


Trey Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and carries bastard swords. With a patchy auburn beard and wild auburn hair. His amber eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Poor, Nature. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Trey Mori, Male Half-Elf Barbarian 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)10 (+0) 13 (+1)16 (+3)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Red-brown spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears just a white suit. He wears a colorful flower in his golden hair. He has several tiny aquamarine earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Impeccable, Fighting. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Naeris Holimion, Male Elf Commoner 13
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 8 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)17 (+3) 13 (+1)15 (+2)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Deep green spinel (60 gp). Blue star sapphire (1400 gp). Jet (60 gp). Alexandrite (1600 gp). Rock crystal (50 gp). Moss agate (10 gp). Alexandrite (1600 gp). Rhodochrosite (10 gp). Blue star sapphire (1400 gp). Rhodochrosite (10 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is portly but not overly obese. His hair is long and brown with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich western family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Nuraval Rakankrak, Male Dwarf Barbarian 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 96 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. Aquamarine (500 gp). Moonstone (30 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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