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NPC Generator

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Advanced [show]


Ahrim Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he very much looks the part of a Guard. His white hair is kept up in a ponytail inside a feathered hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He also hits on women, regardless of circumstances.

History: Born in the west to a Guard, Ahrim learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's in love; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Bonds: Job, Attractive, Has a crush. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Ahrim Serenity, Male Tiefling Druid 1
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. An abacus with copper, silver and gold markers (40 gp).


Social Check DCs


Trym Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He wears a colorful flower in his auburn hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: He was born at the edge of vast mountains. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Passionate, Artistic. Bonds: Attractive, Nature. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Trym Ogden, Male Human Ranger 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Arjhan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He has the majority of his body covered in plate, and his gloved hand is found clutching a kukri. His Stetson hat is riddled with cuts and holes. His gold eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to unite with his sister

Ideals: Philantrophist, Optimist, Gifted. Flaws: Ugly. Occupation: Cartwright

Voice: Spanish accent

Attributes [hide]

Arjhan Bhenkumbyrznaax, Male Dragonborn Paladin 2
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1000 sp.


Social Check DCs


Nuraval Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears a white tunic with brown highlights, and long black pants that bunch up around his shoes. His blonde hair is kept up in a ponytail inside a deerstalker hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Nuraval took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Nuraval Trollbleeder, Male Dwarf Warlock 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 20 (+5)15 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 700 sp.


Social Check DCs


Ildrex Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" northern man, he is constantly adorned with expensive silk clothing, often dyed in bright violet and green, and wears rings and necklaces with large, colorful gems. His crest is greying and his face has many wrinkles. He has a dull look in his red eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. Ildrex was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ildrex decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and he's attracted to the pc

Ideals: Philantrophist, Gifted. Bonds: Rich, Criminal record, Job, Has a crush. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Ildrex Dhyrktelonis, Male Dragonborn Warlock 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)13 (+1) 8 (-1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 100 gp. Deep green spinel (50 gp).


Social Check DCs

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