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Advanced [show]


Nimble Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Marshal uniform. His fur is cinnamon and curly. His eyes are likewise copper. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Nimble was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Extrovert. Bonds: Job, Attractive, Has a crush, Religious. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Nimble Of Ale, Male Tabaxi Aristocrat 3
Medium (5'5") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 17 (+3)19 (+4)
Skills Nature +1, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Qualen Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy silver hair. He has amber eyes.

Personality: Calm and collected, he is a well trained Banker. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Qualen grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Qualen Fiddlefen, Male Gnome Barbarian 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 44 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)10 (+0) 17 (+3)12 (+1)
Skills Arcana +2, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork manacles.


Social Check DCs


Godfrey Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with Stetson hat. His auburn hair is still thick. He has several tiny amethyst earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He has dedicated himself to building a better trade route.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Opinionated, Logical. Bonds: Rich, Adventurer, Criminal record. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Godfrey Kendall, Male Human Expert 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 150 gp. Tourmaline (50 gp).


Social Check DCs


Beast Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. He wears a colorful flower in his cinnamon fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Beast embodies much of what other species detest in the Tabaxis. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Beast Of Dragons, Male Tabaxi Warrior 14
Medium (6'3") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 93 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 9 (-1)20 (+5)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6

Possessions: 800 pp. Silver ewer (70 gp). A necklace of small pink pearls (4000 gp). A roughly beaten golden orb (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears green painted combat armor at almost all times. He is an epitome of beauty. His long white hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Kelter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His religion dominates his actions; and regain custody of his daughter

Bonds: Attractive, Family, Military, Religious. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Kelter Goodearth, Male Halfling Warrior 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 64 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 600 gp.


Social Check DCs

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