Brottor Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is long and unkept. His face is scarred and worn.
Personality: He is calm most of the time but flees social interaction. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Ugly, Shy, Lazy. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 400 gp. Carnelian (20 gp). Deep blue spinel (300 gp). Moss agate (14 gp). 1 Half-Plate.
Nicor Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Fletcher. He has wavy purple hair. His thin eyebrows rest above his beady black eyes.
Personality: He has always had a great fascination with Tiefling culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nicor took refuge in the large cave and found the beat up morningstar and armor he uses now. He has dedicated himself to building a better kind of golem.
Motivation: To protect his home; and meet up once more with his childhood friend
Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Nature, Adventurer, Guardian. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Magnifying glass.
Gildmak Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a simple black robe with white stripes complete with hood. His whole body is exceptionally muscular. His brown hair is braided into rings. He has violet eyes and a black hat with a white feather.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Stylist for hire.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and expand his business
Ideals: Athletic. Flaws: Racist. Bonds: Immigrant, Adventurer, Job. Occupation: Stylist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Giant, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 43000 sp. 1 Minor magic item.
Chay Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears silk and lounges about seductively. He sports a long golden beard, and similarly colored long hair. His eyes are gray and catlike.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has built up a small fortune and can afford his own way.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Weaver
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 72 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 5000 gp. Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp).
Lewis Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This western man wears skinny pants and wears a blue and green robe with the hood down. His clothes are grease stained in places. His hair is short and golden. He has gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered painting. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Carpenter
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
