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Advanced [show]


Tethren Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He keeps his black hair in a flapper bob. He has a tattooed face.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: Tethren was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Sellsword.

Motivation: Expand his business.

Ideals: Philantrophist, Athletic. Bonds: Attractive, Job, Poor. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Tethren Tranquil, Male Tiefling Ranger 7
Medium (6'4") Tiefling, Neutral Evil (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Reese, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair, when down, is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Slave Trader, who enjoyed hunting, Fonkin was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and his religion dominates his actions

Ideals: Athletic. Bonds: Adventurer, Religious, In love, Nature. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Fonkin Reese, Male Gnome Bard 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Bertram Holton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears just a brown suit. His moppish auburn hair is in a traditional bowl cut. His eyes are gray and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. He is a logical person and will generally grow upset if things defy logic and science.

History: Bertram was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Logical. Flaws: Racist, Disease. Bonds: Attractive, Debt. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Bertram Holton, Male Human Warlock 2
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 18 (+4)13 (+1)
Skills Intimidation +3, Survival +6
Senses Passive Perception 14
Languages Common, Aquan, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Spring Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has styled his cinnamon fur well, parting it to the left. His thin eyebrows rest above his beady copper eyes.

Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His divine abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Spring Of Ivory, Male Tabaxi Ranger 4
Medium (6'7") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Nicor Vice, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. His silver hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Justice. Flaws: Insomniac, Mundane, Insane. Bonds: Criminal record. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicor Vice, Male Tiefling Commoner 12
Medium (5'6") Tiefling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 18 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 14 (+2)17 (+3)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Gold music box (4000 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Silver ewer (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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