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Advanced [show]


Fenriz Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fenriz is combative with any and all who dare try his patience in the slightest.

History: Born in the west to a Bowyer, Fenriz learned a great deal about his father's area of expertise. Fenriz was born on a far western forest where he grew up under the tutelage of his father, an expert Bowyer. He became a Bowyer soon after.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Passionate, Justice. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Fenriz Tranquil, Male Tiefling Sorcerer 8
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 14 (+2)18 (+4)
Skills Deception +7, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely green suit with black socks and a vest with buckled shoes. His gold crest is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Donaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Impeccable, Athletic. Flaws: Ugly. Bonds: In love, Poor. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Donaar Kerrhylon, Male Dragonborn Aristocrat 9
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1600 gp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled gold crown (2000 gp). Gold dragon comb with red garnet eye (1800 gp).


Social Check DCs


Art On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His gray fur is braided into rings. His eyes are green.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is a Jackalwere in disguise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has achieved small success as a Map Maker.

Motivation: To clean up the streets; and he desires power and/or immortality

Bonds: Rich, Job, Adventurer, Debt, Guardian. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Art On the Mountaintop, Male Tabaxi Warrior 10
Medium (5'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 58 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)10 (+0) 15 (+2)19 (+4)
Skills Intimidation +8, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 250 pp. Gold dragon comb with red garnet eye (1600 gp). Gold music box (1000 gp). A roughly beaten golden orb (60 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Gardain Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a brown poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His red hair is cut short with large spiked bangs in the front. His gray eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Gardain and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Slave, Military, Poor. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Gardain Ungart, Male Dwarf Druid 10
Medium (4'3") Dwarf, Lawful Good (CR 10)
Armor Class 10
Hit Points 89 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)14 (+2) 17 (+3)7 (-2)
Skills Intimidation +2, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 1800 gp.


Social Check DCs


Ghaliver Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He sports a long auburn beard, and similarly colored long hair. His eyes are blue and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Ghaliver was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. Some 2 years later his spouse died after the birth of his son. Heartbroken, Ghaliver never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To pay off his debts; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature, In love, Debt. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Ghaliver Elderberry, Male Halfling Warrior 3
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 17 (+3)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs

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