Alvyn Garrick, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of western immigrants he idolized his mother. After coming to the age of reason, Alvyn took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Bonds: Rich, Immigrant, Debt. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Chrysoberyl (120 gp). Red spinel (120 gp). Lapis lazuli (12 gp).
Morthos Doom, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he sports white clothing, slightly heavier than average wear, and is pretty ugly. His chestnut hair is thinning but still full. His red eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Sold as a small child to a slaver, Morthos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker. Flaws: Ugly, PTSD. Bonds: In love, Mentor. Occupation: Server
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greethen Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a well pressed and immaculate suit (or dress). His crest is cut close to his head. His red eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and many dire rats want him driven away
Ideals: Joker. Bonds: Enemies, Rich, Adventurer. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Mindartis Iathrana, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his silver hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.
History: Born in the north to a Apothecary, Mindartis learned a great deal about his mother's area of expertise. He worked as a nervous Apothecary and found it very stressful. He has achieved small success as a Apothecary.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Flaws: Insomniac. Bonds: Poor, Job, Attractive. Occupation: Apothecary
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
Possessions: 100 gp. 1 Minor magic item.
Qualen Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. He has done his best to style his white hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety.
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Body Guard
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 13)
Armor Class 12
Hit Points 65 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!