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Greethen Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. His blue crest is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: Greethen is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a wizard, Greethen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Depressed, Impulsive. Bonds: Attractive, Immigrant, Mentor. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Greethen Wystongjiir, Male Dragonborn Bard 11
Medium (6'7") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Medicine +6, Survival +6
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: 1700 gp.


Social Check DCs


Thakrak Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his auburn hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Insane, Racist. Bonds: Rich, Adventurer, Slave, Family. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Thakrak Riley, Male Half-Orc Paladin 6
Medium (5'1") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Infernal, Aquan
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 2000 sp. Chalcedony (60 gp).


Social Check DCs


Glim Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of death around his neck, and a bastard sword on his belt. His hair is silver and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. After coming to the age of reason, Glim took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Guardian, Nature. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Glim Ironhide, Male Gnome Barbarian 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Aquan, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Burto Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many brown ritualistic tattoos. He wears baggy violet pantaloons and a brown scarf. He is bald on top and has large auburn tufts of hair around his ears. His eyes, though not visible through his cowl, are brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: The child of a Architect, who enjoyed hunting, Burto was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted necromantic powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Nature, Job. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Burto Littlefoot, Male Halfling Bard 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp.


Social Check DCs


Tod Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He is an epitome of beauty. His hair, while still mostly brown, has prominent grey streaks. His fierce brown eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south to a Spy, Tod learned a great deal about his father's area of expertise. Tod was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tod decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted psionic powers by his dying brother.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Tod Wildcloak, Male Halfling Commoner 14
Small (3'4") Halfling, Lawful Evil (CR 14)
Armor Class 16
Hit Points 53 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Arcana +8, Religion +8
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Celestial, Infernal
Attacks Melee +4 / 4d6-1, Ranged +10 / 4d6+5, Grapple +5

Possessions: 3000 gp. Brown diamond (8000 gp). Golden yellow topaz (1600 gp). Black opal (700 gp). Freshwater pearl (10 gp). Amethyst (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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