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NPC Generator

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Advanced [show]


Rolf Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a brown cloak and cross-gartered black stockings. His brown hair is greasy and uncared for. His blue eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Fletcher. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast desert. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Beggar again; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Nature, Poor. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Rolf Malcolms, Male Half-Elf Rogue 11
Medium (5'10") Half-Elf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)18 (+4) 12 (+1)17 (+3)
Skills Arcana +8, Investigation +8
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic, Abyssal, Terran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: Red spinel (80 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). Blue quartz (8 gp). Amethyst (80 gp). Violet garnet (1400 gp).


Social Check DCs


Alex Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy black pantaloons and a tan scarf. His golden hair is smooth and relatively long. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a very good compulsive liar and kleptomaniac.

History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.

Motivation: Retire the richest man in the east.

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Criminal record, Immigrant. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Alex Beitz, Male Human Adept 7
Medium (5'1") Human, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 500 gp.


Social Check DCs


Einkil Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He wears just a green suit. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: He was raised in a white middle class family as the only child. In his 12th year, his parents were killed by a orcs raid, leaving Einkil alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To find somewhere to settle down; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Attractive, Enemies. Occupation: Laborer

Voice: German accent

Attributes [hide]

Einkil Caebrek, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 370 gp.


Social Check DCs


Faran Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of maces, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is long and white with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. Faran is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He comes from a rich western family. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Fighting, Persistence. Bonds: Family, Rich. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Faran Cherrycheeks, Male Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Salasar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has wavy bronze crest. His gold eyes peer out from beneath his deerstalker white hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: Gifted from a young age, Salasar studied abroad. He dropped out of school before completing his studies. He was granted arcane powers by his dying sister.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Poor. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Salasar Daardendrian, Male Dragonborn Cleric 2
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1700 sp.


Social Check DCs

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