Two Llamas In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a faded coat and loose pants complete with small hat. His brown fur is kept up in a ponytail inside a small hat. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the east to a Miner, Two Llamas learned a great deal about his father's area of expertise. Through the years after Two Llamas was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Two Llamas's father didn't care for him much, and the feeling was mutual. He now owns his own business.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 48 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp.
Ombul Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. His chestnut hair is still thick. He is baby faced.
Personality: He will rave to anyone who will listen. A true patriot, Ombul would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a criminal king-pin and mafia family When Ombul reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Insane. Bonds: Attractive, Military, Criminal record. Occupation: Animal Trainer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 40000 cp. Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His violet unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the south to a Beggar, Erevan learned a great deal about his father's area of expertise. He moved out east to avoid the crime he committed. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Flaws: Disease, Fearful. Bonds: Family, Job, Criminal record. Occupation: Beggar
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Reirak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His red hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are hazel.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Server kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Passionate, Gifted. Bonds: Attractive, Poor, Criminal record. Occupation: Server
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 3000 sp. Lapis lazuli (7 gp). Red-brown spinel (120 gp). Golden pearl (120 gp).
Azzakh Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His white crest is greasy and uncared for. His gold eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Disciplined, Gifted. Flaws: Ugly, Secretive. Bonds: Slave. Occupation: Sellsword
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1200 gp. Blue quartz (13 gp). Black pearl (400 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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