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NPC Generator

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Advanced [show]


Berrian Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. He keeps his long brown hair kept up in a rat tail. His amber eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Artistic. Bonds: In love, Immigrant, Enemies. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Berrian Horineth, Male Elf Barbarian 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 900 sp.


Social Check DCs


Beloril Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. His silver hair is knotted and matted. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Disciplined. Flaws: Impulsive. Bonds: Military, Job, Has a crush. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Beloril Torevir, Male Dwarf Fighter 8
Medium (4'2") Dwarf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 89 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)14 (+2) 11 (+0)10 (+0)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Three Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a wide-brimmed hat to cover his moderate length red fur. His eyes are likewise green.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Three abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: To reunite with his absent father; and he's looking for his big break

Ideals: Gifted. Flaws: Fearful. Bonds: Enemies, Adventurer, Family. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Three Shoe, Male Tabaxi Commoner 15
Medium (6'0") Tabaxi, Neutral Good (CR 15)
Armor Class 14
Hit Points 36 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Fire opal pendant on a fine gold chain (2100 gp). Carved bone or ivory statuette (20 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Silver chalice with lapis lazuli gems (130 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item.


Social Check DCs


Shadow Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in red turtlenecks beneath a grey coat with blue slacks. His black fur is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Joker. Flaws: Addict. Bonds: Religious. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Shadow Plume, Male Tabaxi Wizard 6
Medium (5'5") Tabaxi, Lawful Good (CR 6)
Armor Class 14
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Nature +3, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Thorin Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He is generally well dressed albeit a few years behind the times. His hair is cut close to his head. He has green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Glassblower, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Logical. Bonds: Attractive, Job, Adventurer, Military. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Thorin Burrowfound, Male Dwarf Monk 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 75 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 13 (+1)8 (-1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Draconic, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5

Possessions: 2000 gp. Silver comb with moonstones (800 gp). An abacus with copper, silver and gold markers (100 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (100 gp).


Social Check DCs

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