Anthony Atterton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His brown hair is smooth and relatively long. His eyes, though not visible through his cowl, are green.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world.
Ideals: Philantrophist, Persistence. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Layabout
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 360 gp. 1 Breastplate.
Aldous Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple black line shooting up and back down. His chestnut hair has been sun bleached extensively. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.
History: Aldous was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Persistence. Flaws: Depressed. Bonds: Adventurer, Rich. Occupation: Cartwright
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp.
Charles Woods, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He has a large pastel mantle and cape that has been intricately interwoven into his grey robe. He has a hunchback. His hair is auburn and very short. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is lazy, self-centered, vain, and jealous.
History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by orcs. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: A deep hatred of orcs; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Selfish. Bonds: Enemies, Mentor, Nature. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Roge Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man sports grey clothing, slightly heavier than average wear. He has styled his black hair well, parting it to the right. This violet eyed southerner is not easily forgotten.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the south. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is content; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice. Flaws: Insane, Mundane. Bonds: Enemies, Immigrant. Occupation: Shepherd
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Orc, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Moss agate (15 gp). 1 Bullseye lantern.
Orryn Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. His eyes are likewise green. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Orryn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted martial powers by his dying brother.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 127 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 6000 gp. 1 Medium magic item.
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