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NPC Generator

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Advanced [show]


Alexandre Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Interpreter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Alexandre Kimberly, Male Human Bard 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Two Llamas Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. He has styled his gray fur well, parting it to the right. He has a tattooed face.

Personality: Two Llamas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered north to less war torn lands. He has never given up on his painting dream.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Artistic, Gifted, Logical. Flaws: Disease, PTSD. Bonds: Poor. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Two Llamas Of Storm, Male Tabaxi Rogue 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +6

Possessions: 1 Banded mail.


Social Check DCs


Varis Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He keeps his long black hair kept up in a rat tail. His eyes are blue and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered writing. After months of barely getting by, Varis managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Marry his sister to traveling adventurers; and he has money and likes to spend it

Ideals: Optimist, Artistic. Bonds: Criminal record, Rich, Family. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Varis Berevan, Male Half-Elf Cleric 4
Medium (5'0") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Andram Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. His hair, while still mostly brown, has prominent grey streaks. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Andram was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Andram's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Andram Decorum, Male Tiefling Wizard 5
Medium (6'6") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy white beard and wild white hair. His eyes are green and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Vonbin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Vonbin's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Forgetful, Disease. Bonds: Poor. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Vonbin Gorunn, Male Dwarf Wizard 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 75 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +4, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). A roughly beaten golden orb (40 gp).


Social Check DCs

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