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Advanced [show]


Randal Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He usually wears his grey robe and has his greataxe always slung over his shoulder. He has a hunchback. He has a small bristly mustache and wavy brown hair. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of giants once and for all.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: A deep hatred of giants.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Randal Galanodel, Male Half-Elf Commoner 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)8 (-1) 8 (-1)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 130 gp.


Social Check DCs


William Middleton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting grey shirt and pants. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the north, but his parents moved at a very young age to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Locksmith job and began his own company from there.

Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Bonds: Attractive, Nature, Enemies, Immigrant, Job. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

William Middleton, Male Human Fighter 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Athletics +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp.


Social Check DCs


Pallabar Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak. His brown hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Engraver, who enjoyed hunting, Pallabar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pallabar took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Immigrant, Family. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Pallabar Bafflestone, Male Gnome Bard 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 17 (+3)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 22000 cp. Peridot (50 gp). Sard (50 gp). 1 Minor magic item.


Social Check DCs


Solomon Marlee, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and is pretty ugly. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His thin eyebrows rest above his beady hazel eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his dancing dream.

Motivation: His religion dominates his actions.

Ideals: Artistic, Extrovert. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Solomon Marlee, Male Human Ranger 9
Medium (5'10") Human, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His red fur is kept up in a ponytail inside a Stetson hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. After a long history of fighting, Right-Handed and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Right-Handed Blossom, Male Tabaxi Monk 15
Medium (6'5") Tabaxi, Neutral Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills History +7, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Celestial
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 400 pp. Azurite (12 gp). Emerald (900 gp). Obsidian (12 gp). Blue star sapphire (900 gp). White pearl (110 gp). Jade (110 gp). Rhodochrosite (12 gp). Jade (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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