Gennal Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His chestnut hair is still thick. His amber eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the west. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He left for the west, certain he would find work there.
Motivation: Elven compassion; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Racist. Bonds: Immigrant. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 7 (-2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
Possessions: 100 gp.
Alberich Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'3". He prefers to wear flannel. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: The child of a Miller, who enjoyed hunting, Alberich was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family; and a deep hatred of gnolls
Flaws: Antagonistic. Bonds: Enemies, Nature, Family. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Auran, Sylvan, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
Possessions: 300 gp.
Caeldrim Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears bulky tan painted plate armor. He has styled his auburn hair well, parting it to the left. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Athletic, Fighting, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Bookbinder
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Don Lester, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a broad hat to cover his moderate length chestnut hair. This hazel eyed southerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Don grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Find a way to reverse the transformation of his brother; and he's looking for his big break
Flaws: Fearful, Ugly. Bonds: Has a crush, Adventurer, Family. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 96 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +7
Possessions: 2500 gp. Jasper (30 gp). Hematite (11 gp). Smoky quartz (30 gp).
Chem Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blue hair is thinning but still full. His eyes are likewise black.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He has set out to sabotage the competition.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Gifted. Bonds: Family, Job, Adventurer. Occupation: Barber
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp.
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