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Gomory Wade, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His violet eyes are slightly larger than normal.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Bonds: Attractive, Adventurer, Military, Job, Enemies. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Gomory Wade, Male Human Monk 11
Medium (5'2") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 107 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)14 (+2) 16 (+3)15 (+2)
Skills Perception +7, Religion +6
Senses Passive Perception 16
Languages Common, Giant, Terran
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1700 gp. Silver pearl (70 gp). Banded agate (14 gp). Black pearl (900 gp). Blue quartz (14 gp). Rock crystal (80 gp). Alexandrite (900 gp). Black opal (1500 gp). Rock crystal (80 gp).


Social Check DCs


Senteq Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man wears bulky black painted plate armor, and sports empty pouches on his belt. He keeps his long silver hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Gnomish culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Senteq hails from a village terrorized by dire rats. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To settle down with his crush; and he has a crush on the local fletcher

Ideals: Philantrophist. Flaws: Racist. Bonds: Enemies, Criminal record, Has a crush. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Senteq Nucklestamp, Male Gnome Barbarian 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Gerard Bentley, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large brown jacket. He is muscular with a powerful set of arms. He keeps his long golden hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Impeccable. Bonds: Attractive, Religious, Adventurer, Job. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Bentley, Male Human Bard 10
Medium (5'3") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 18 (+4)10 (+0)
Skills Acrobatics +6, Arcana +6
Senses Passive Perception 14
Languages Common, Giant, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 140 pp.


Social Check DCs


Lewis Harrington, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Lewis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the north, but his parents moved at a very young age to the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life.

Flaws: Shy, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Lewis Harrington, Male Human Bard 10
Medium (5'9") Human, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 64 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Athletics +6, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1800 gp. Tiger eye turquoise (11 gp).


Social Check DCs


Burto Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears white cloth garments or leather armor. He has a small bristly mustache and wavy black hair. His thin eyebrows rest above his beady violet eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Roofer, who enjoyed hunting, Burto was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Nature, Family. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Burto Bigheart, Male Halfling Aristocrat 8
Small (3'0") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 600 gp. Star ruby (600 gp). Golden yellow topaz (1600 gp). Carnelian (60 gp). Blue quartz (16 gp). 1 Minor magic item.


Social Check DCs

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