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NPC Generator

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Advanced [show]


Edge Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His long white fur is drawn into a two foot long braid. His green eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.

History: Born in the east to a Barber, Edge learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Edge Grass, Male Tabaxi Commoner 5
Medium (5'3") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)17 (+3) 18 (+4)16 (+3)
Skills History +6, Performance +6
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Alexandrite (400 gp). 1 Full Plate. 1 Darkwood Shield. 1 Banded mail. 1 Banded mail.


Social Check DCs


Hobart Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is thinning but still full. His green eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is frequently practicing swordplay.

History: Born in the north his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Bonds: Slave, Attractive, Military, Poor. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Hobart Stoutman, Male Halfling Expert 7
Small (2'10") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 40 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)16 (+3) 11 (+0)18 (+4)
Skills Persuasion +7, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnome, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 80000 cp. Red-brown spinel (70 gp). Chalcedony (50 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. He keeps his chestnut hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Bonds: Attractive, Military, Immigrant. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Patrick Ostoroth, Male Half-Elf Wizard 15
Medium (5'7") Half-Elf, True Neutral (CR 15)
Armor Class 13
Hit Points 25 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills Athletics +7, Religion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 5000 gp. Alexandrite (1000 gp). Rhodochrosite (4 gp).


Social Check DCs


Percival Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Bricklayer. His long white hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the south. He worked as a nervous Bricklayer and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: He uses money and sex appeal to get what he needs; and to be a shipwright again

Bonds: Job, Rich, Immigrant, Has a crush, Attractive. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Percival Conway, Male Half-Elf Sorcerer 10
Medium (5'6") Half-Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)9 (-1) 12 (+1)17 (+3)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp. Chalcedony (20 gp). Star ruby (900 gp). Alexandrite (1100 gp). Bloodstone (20 gp). Moss agate (10 gp). Sard (20 gp). Azurite (10 gp).


Social Check DCs


Grisha Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. With a patchy auburn beard and wild auburn hair. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: He was born in a small desert village. Grisha was born on a far eastern desert where he grew up under the tutelage of his father, an expert Sage. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Grisha Kent, Male Half-Orc Monk 7
Medium (5'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 17 (+3)9 (-1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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