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NPC Generator

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Advanced [show]


Zog Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has a slight overbite and is overall scrawny. He keeps his white hair in a pixie cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Sculptor, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He has decided he is irredeemable.

Flaws: Addict, Terse, Hedonist, Antagonistic. Bonds: Poor. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zog Badger, Male Half-Orc Sorcerer 4
Medium (5'10") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. Alexandrite (200 gp). Sard (60 gp). Moonstone (60 gp).


Social Check DCs


Hobart Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his greatsword. His feathered hat is riddled with cuts and holes. His amber eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he has a crush on the local bowyer

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Hobart Quickstep, Male Halfling Commoner 3
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Superior lock. 1 Silk rope.


Social Check DCs


Suhnae Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large red jacket, and a wedding ring on his right hand. His hair is long and chestnut with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. His green eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: Suhnae was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Poor, Adventurer, Enemies. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Suhnae Mellerelel, Male Elf Warlock 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)9 (-1) 14 (+2)9 (-1)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp. Golden pearl (90 gp). Moss agate (7 gp). Chalcedony (70 gp). 1 Breastplate. 1 Banded mail.


Social Check DCs


Art Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Shepherd. He carries a battered pickaxe and tarnished shortspear as well. His gray fur is smooth and relatively long. His eyes are likewise amber. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: Art was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Shepherd soon after.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Art Of Claws, Male Tabaxi Expert 12
Medium (5'9") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 45 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Sard (60 gp). Aquamarine (600 gp). Freshwater pearl (11 gp). Deep green spinel (120 gp). Silver pearl (120 gp). Moss agate (11 gp). Pink pearl (120 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zunn Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His brown hair is kept up in a ponytail inside a small hat. His gray unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zunn is combative with any and all who dare try his patience in the slightest.

History: The child of northern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge.

Ideals: Justice. Flaws: Disease, Shy. Bonds: Immigrant, Enemies. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Zunn Kenley, Male Half-Orc Rogue 2
Medium (6'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1200 sp. 1 Breastplate.


Social Check DCs

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