Zûmug Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with feathered hat. His red hair is lengthy and is close to two feet long. He has gleaming, smiling brown eyes.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He believes the world needs to unite to get rid of illithids once and for all.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Zûmug was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He feels threatened by others; and a deep hatred of illithids
Flaws: Ugly, Fearful. Bonds: Enemies, Poor. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shamash Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears black cloth garments or leather armor. His long red crest is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: Overbrimming with self-confidence, Shamash isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He doesn't get along with people that don't share his tastes; and he uses money and sex appeal to get what he needs
Ideals: Impeccable, Justice. Bonds: Attractive, Rich, Adventurer. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
Possessions: 140 pp. Smoky quartz (60 gp). Eye agate (11 gp). White opal (400 gp).
Thradal Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He prefers to wear flannel. With bright brown hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered west to less war torn lands. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.
Motivation: He is currently in port desperately looking for someone to get him out; and marry his sister to traveling adventurers
Ideals: Opinionated. Flaws: Antagonistic, PTSD. Bonds: Family, Slave. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Malachite (15 gp). Amethyst (140 gp). Coral (140 gp). 1 Masterwork Common Melee.
Gormogord Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown costume with the symbols of strength on his torso. His blonde hair is cut short. His hazel eyes dart from person to person.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Gormogord was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gormogord's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Painter again; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic, Forgetful. Bonds: Military, Job. Occupation: Weaver
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Art Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of shortspears on his belt, each one with a sapphire on the hilt. He has wavy white fur. His blue eyes are passionate and lively.
Personality: Eccentric and domineering, Art will drive conversation. He also hits on men, regardless of circumstances.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the north, certain he would find work there.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Fighting, Extrovert. Bonds: Has a crush, Religious, Immigrant, Family. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp. 1 Silver holy symbol.
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Their contribution stands as a beacon of hope for all adventurers!