Ghesh Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a grey suit, blue shirt, and violet tie. He has no crest. His ears are large.
Personality: Calm and collected, he is a well trained Mason. He is harsh and unforgiving.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Expand his business; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Mason
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp. Aquamarine (200 gp). 1 Masterwork Common Ranged Weapon.
Fargas Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is drawn into a tight pony tail with a card scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Fargas was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has achieved small success as a Butcher.
Motivation: To share knowledge with the world; and to be a engraver again
Ideals: Logical. Flaws: Forgetful. Bonds: Enemies, Job. Occupation: Butcher
Voice: Hollow voice
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 6000 sp.
Malmûg Law, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple grey robe with violet stripes complete with hood. He carries a battered falchion and tarnished pickaxe as well. He has dyed his greying golden hair a little too much giving a sharp golden color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.
History: Malmûg was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Malmûg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Fisher and was forced into it by his family; and regain custody of his daughter
Ideals: Fighting. Flaws: Insane, Antagonistic, Shy. Bonds: Family. Occupation: Fisher
Voice: Timid voice
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp. Bloodstone (80 gp).
Hadarai Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple pastel robe with grey stripes complete with hood. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He has dyed his greying golden hair a little too much giving a sharp golden color. He has several tiny amethyst earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Herbalist, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To be a Herbalist again; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Chalcedony (70 gp). Azurite (4 gp). Black pearl (800 gp).
Uthûg Trollope, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tight fitting tan shirt and pants. His moppish chestnut hair is in a traditional bowl cut. He has several tiny amethyst earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son.
Ideals: Joker, Professionalism. Bonds: Rich, Family. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
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