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NPC Generator

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Advanced [show]


Dûsh Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He carries with him a set of crossbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has wavy auburn hair. His hazel eyes dart from person to person.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north. After coming to the age of reason, Dûsh took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Attractive, Slave, Immigrant. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Dûsh Anderton, Male Half-Orc Commoner 1
Medium (6'10") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Giant, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4

Possessions: 800 sp. 2 Alchemist’s fire.


Social Check DCs


Pelt On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears a small hat to hide his balding. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Disciplined, Impeccable. Flaws: Ugly, Disease. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Pelt On the Mountaintop, Male Tabaxi Ranger 10
Medium (6'10") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)18 (+4) 16 (+3)14 (+2)
Skills Insight +7, Intimidation +6
Senses Passive Perception 13
Languages Common, Draconic, Goblin, Gnoll, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 170 pp. Freshwater pearl (4 gp). Deep blue spinel (1100 gp). Zircon (30 gp). Hematite (4 gp). Iolite (30 gp). Rhodochrosite (4 gp). Violet garnet (1100 gp). Freshwater pearl (4 gp).


Social Check DCs


Halimath Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a green coat. He is muscular with a powerful set of arms. His white hair is thinning but still full. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Rich, Family. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Halimath Wasanthi, Male Half-Elf Paladin 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Elaim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. He carries a battered trident and tarnished quarterstaff as well. He wears a colorful flower in his silver hair. His green eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Selfish, Addict. Bonds: Attractive, Religious. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Elaim Aranore, Male Dwarf Monk 6
Medium (4'1") Dwarf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Orc, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Thoradin Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of longswords on his belt, each one with a amethyst on the hilt. He has no hair. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Thoradin Bofdann, Male Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs

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