Rolf Rayden, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a blue costume with the symbols of the four houses of cards on his torso. He has styled his white hair well, parting it to the left. His blue eyes peer out from beneath his deerstalker blue hat.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Rolf studied abroad. His druidic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: A strong sense of loyalty to Human people; and sabotage a competitor
Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Cory Kirby, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he sports pastel clothing, slightly heavier than average wear. His black hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
Kairon Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He has a slight overbite and is overall scrawny. His long chestnut hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.
History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Many gnolls want him driven away; and to unite with his sister
Flaws: Addict. Bonds: Job, Mentor, Family, Enemies. Occupation: Bounty Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +6
Possessions: 12000 sp. Banded agate (11 gp). Aquamarine (800 gp). Pink pearl (150 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item.
Sethrekar Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red crest is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Sethrekar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.
Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and balancing his hectic life and new jeweler responsibilities is difficult
Flaws: Ugly, Mundane. Bonds: Poor, Job, Family. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. Red garnet (100 gp).
Uthemar Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. He has gleaming, smiling hazel eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and balancing his hectic life and new roofer responsibilities is difficult
Ideals: Athletic, Justice, Philantrophist. Bonds: Rich, Job. Occupation: Roofer
Voice: Booming voice
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 93 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1100 gp. Malachite (10 gp). Aquamarine (600 gp). Bloodstone (60 gp). Red spinel (40 gp). Moonstone (60 gp). Brown diamond (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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