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Advanced [show]


Ozyman Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Miner does. His silver hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Ozyman Whispermouse, Male Halfling Warrior 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Infernal, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 50000 cp. White opal (1600 gp). Red garnet (90 gp). Red spinel (90 gp). Brown-green garnet (90 gp).


Social Check DCs


Qualen Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown.

Personality: This man loves music and to teach people music more than just about anything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Forgetful, Antagonistic, Depressed. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Qualen Wildwander, Male Gnome Rogue 5
Small (3'4") Gnome, Chaotic Good (CR 5)
Armor Class 14
Hit Points 29 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Insight +6, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Deep blue spinel (200 gp). Citrine (70 gp). Fiery yellow corundum (1300 gp).


Social Check DCs


Wymar Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large auburn tufts of hair around his ears. His gray eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family.

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Family, Immigrant. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Wymar Hardy, Male Half-Elf Monk 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heian Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His golden hair and beard is wavy and long. His eyes are a pleasant gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Heian took refuge in the ruined castle and found the beat up sword and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He would like to get married and retire; and wants a kiss

Flaws: Greedy. Bonds: Attractive, Nature, Guardian, Has a crush. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Heian Hybrid, Male Half-Elf Cleric 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Amber (80 gp).


Social Check DCs


Kyle Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his silver hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. In his 13th year, his parents were killed by a orcs raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he wants revenge against orcs

Ideals: Athletic. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Tickle, Male Human Ranger 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 17 (+3)17 (+3)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp.


Social Check DCs

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