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NPC Generator

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Advanced [show]


Theodoric Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many blue ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair and beard is wavy and long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. Theodoric is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Bonds: Attractive, Religious, Family, Military, Rich. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Theodoric Horineth, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Oblar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. He wears a broad hat to cover his moderate length chestnut hair. His amber unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Further expansion of business.

Flaws: Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Oblar Jamjar, Male Halfling Rogue 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)18 (+4) 12 (+1)9 (-1)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Terran, Gnome, Auran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 290 gp. Jet (90 gp).


Social Check DCs


Odo Adley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a tight fitting brown shirt and pants. His silver hair is long and unkept. His eyes, though not visible through his cowl, are hazel.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Odo took refuge in the ruined castle and found the beat up crossbow and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Forgetful. Bonds: Enemies, Nature, Family. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Odo Adley, Male Human Cleric 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 17 (+3)9 (-1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 40 pp.


Social Check DCs


Berrian Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. His chestnut hair and beard is wavy and long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Sailor, Berrian learned a great deal about his father's area of expertise. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He has set out to sabotage the competition.

Motivation: To clean up the streets; and money/treasure

Ideals: Opinionated, Gifted. Bonds: Rich, Job, Guardian. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Berrian Holimion, Male Elf Expert 2
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)17 (+3) 13 (+1)15 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 pp. Solid gold idol (600 gp).


Social Check DCs


Vonbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue shirt with thin brown vertical stripes and tan pants. His hair is auburn and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Vonbin reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Family, Military. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Vonbin Dankil, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 320 gp. 1 Buckler.


Social Check DCs

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