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NPC Generator

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Advanced [show]


Oskar Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a violet and black handkerchief worn on his left side. His hair is brown and curly. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Bonds: Criminal record, Rich, Has a crush. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Oskar Daraln, Male Dwarf Sorcerer 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 70 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnome, Halfling
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 200 pp. Violet garnet (1200 gp). Banded agate (4 gp). Tourmaline (120 gp). Carnelian (40 gp). Blue quartz (4 gp). Star ruby (1000 gp). White pearl (120 gp). Coral (120 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorgûm Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is golden and curly. This hazel eyed easterner is not easily forgotten.

Personality: He likes to make people angry or surprised. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has built up a small fortune and can afford his own way.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Rich. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Gorgûm Jacobs, Male Half-Orc Adept 14
Medium (6'2") Half-Orc, Neutral Good (CR 14)
Armor Class 10
Hit Points 65 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)7 (-2) 17 (+3)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: 1000 pp. Solid gold idol (700 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1400 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved bone or ivory statuette (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears black painted combat armor at almost all times. His auburn hair is slicked back into a classic pompadour. His eyes are amber and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Hamil lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Family. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Hamil Shadowquick, Male Halfling Druid 9
Small (3'2") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 73 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)11 (+0) 10 (+0)17 (+3)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A delicate brass dragon egg (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Resh Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. He has done his best to style his white hair to look like a famous performer. He has gleaming, smiling gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 5 years old his parents immigrated from the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Carpenter.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Flaws: Fearful, PTSD. Bonds: Attractive, Job, Immigrant. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Resh Shelley, Male Half-Orc Adept 13
Medium (5'9") Half-Orc, Neutral Good (CR 13)
Armor Class 9
Hit Points 62 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +3 / 4d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 4000 gp. Malachite (16 gp). Lapis lazuli (16 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear black clothing when he does not wear armor. He has moderate length black hair. His thin eyebrows rest above his beady gold eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Justice, Athletic. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Modean Luck, Male Tiefling Wizard 7
Medium (5'11") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 1200 gp. Jasper (70 gp). Hematite (4 gp). Deep blue spinel (1400 gp). Chrysoberyl (120 gp).


Social Check DCs

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