Raam Luck, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a worn and beaten armor. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with poetry.
History: He is the product a well kept family trust fund and as such has never really known need. In his 11th year, his parents were killed by a gnolls raid, leaving Raam alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 47 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 19 (+4) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 1000 sp. Freshwater pearl (5 gp). Violet garnet (1600 gp).
Maagog Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He keeps his blue crest in a pixie cut. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of a Painter, who enjoyed hunting, Maagog was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.
Motivation: He wants to get laid; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Criminal record, Has a crush. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 160 gp. 1 Breastplate.
Edge Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, black cloak. His beige fur is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.
Motivation: To find somewhere to settle down; and he is content
Ideals: Artistic. Flaws: Insomniac, Lazy, Ugly, Mundane. Bonds: Mentor. Occupation: Locksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Heward Quinten, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair is kept up in a ponytail inside a feathered hat. He wears a mask on his face.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is obsessed with his god.
History: Heward was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.
Motivation: A strong sense of loyalty to Half-Elven people.
Flaws: Racist, PTSD. Bonds: Attractive, Religious, Job. Occupation: Roofer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Half-Plate. 1 Half-Plate.
Raam Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is matted, messy, and big. He has a dull look in his silver eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Raam was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Server. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Ideals: Joker, Artistic. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Server
Voice: Raspy
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: Blue star sapphire (600 gp). White pearl (100 gp). Blue star sapphire (600 gp).
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