Fargrim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Fisher, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the south. Fargrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Immigrant, Adventurer, Job. Occupation: Fisher
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. Alexandrite (700 gp). Fiery yellow corundum (1000 gp). Jet (110 gp). Zircon (80 gp).
Ghesh Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire. His red crest has been sun bleached extensively. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north to a Engraver, Ghesh learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: Wants to open a new tavern.
Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 61 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 600 gp. Eye agate (15 gp). Obsidian (15 gp). Malachite (15 gp). Deep green spinel (40 gp). 1 Minor magic item.
Eberk Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and blue handkerchief worn on his right side, and he perpetually has his warhammer ready. His tied-back hair is silver. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Fighting, Philantrophist, Logical. Flaws: Insane. Bonds: Family. Occupation: Baker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 2 Tanglefoot bags.
Zepar Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. He wears a colorful flower in his dark red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Abrasive and pushy, he has a hard time making friends. He also hits on women, regardless of circumstances.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To settle down with his crush.
Flaws: Antagonistic. Bonds: Rich, Attractive, Has a crush, Military. Occupation: Stableman
Voice: Posh accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Duergath Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'2" western man, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His red hair is drawn into a tight pony tail with a card scrunchie. His fierce gray eyes like to dwell on things.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west to a Priest, Duergath learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Priest
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 40 gp. 1 Silk rope.
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