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NPC Generator

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Advanced [show]


Cressel Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his blue hair well, parting it to the right. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Cressel does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Cressel Amuse, Male Tiefling Paladin 12
Medium (5'7") Tiefling, True Neutral (CR 12)
Armor Class 13
Hit Points 96 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 17 (+3)16 (+3)
Skills Religion +6
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 200 pp. Amber (70 gp). Golden yellow topaz (1500 gp). Tourmaline (70 gp). Jade (70 gp). Pink pearl (70 gp). Red spinel (70 gp). Iolite (20 gp). Golden yellow topaz (1500 gp). Fiery yellow corundum (900 gp). Moss agate (7 gp).


Social Check DCs


Rurik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. He has wavy auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Dwarven culture. He plays an instrument quite well.

History: Rurik was raised in a hard working conservative environment. He was taken from his home at a very young age. He then took over the family business and is one of the better Doctor for hire.

Motivation: Sabotage a competitor; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job, Slave. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Rurik Balderk, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 18 (+4)7 (-2)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 90 gp. 1 Half-Plate.


Social Check DCs


Nalral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is red and curly. His eyes are hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Miller.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Nalral Brawnanvil, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp. Tourmaline (90 gp). 1 Darkwood Shield.


Social Check DCs


Chay Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his golden hair. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Slave, Military. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Chay Silvereyes, Male Halfling Rogue 12
Small (2'11") Halfling, True Neutral (CR 12)
Armor Class 13
Hit Points 98 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Stealth +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Sardonyx (60 gp). Smoky quartz (60 gp). Citrine (60 gp). Tourmaline (40 gp). 1 Minor magic item.


Social Check DCs


Ur-Edin Home, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars, and carries glaives. He wears his chestnut hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ur-Edin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Ur-Edin Home, Male Half-Orc Bard 3
Medium (6'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills History +3, Stealth +5
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Sard (30 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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