Cask Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His cinnamon fur is heavily combed to the left. He wears an eyepatch.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.
Motivation: A strong sense of loyalty to Tabaxi people; and he is greedy
Flaws: Ugly, Racist. Bonds: Rich, Family, Nature. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Tricking In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is short and lavender. He wears a mask on his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Philantrophist, Athletic. Flaws: Cynical, Antagonistic. Bonds: Adventurer. Occupation: Junk Dealer
Voice: Slow speaker
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 15)
Armor Class 14
Hit Points 120 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
Possessions: 8000 gp. Obsidian (4 gp). Aquamarine (1300 gp). Black opal (600 gp). Citrine (20 gp). Moonstone (20 gp). Deep green spinel (100 gp). Lapis lazuli (4 gp). Jade (100 gp). Onyx (20 gp). Coral (100 gp). Bloodstone (20 gp). Golden yellow topaz (1300 gp). Blue sapphire (600 gp). Banded agate (4 gp). Moss agate (4 gp). Blue quartz (4 gp). Chrysoprase (20 gp). Amber (100 gp). Coral (100 gp). 1 Medium magic item.
Arannis Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'4" southern man, he dresses in collared shirts and wears a proper scarf over his head. He wears his chestnut hair down. This violet eyed southerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mortician job and began his own company from there.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Ideals: Optimist, Pacifist. Bonds: Mentor, Job, In love. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 160 gp. 1 Masterwork Common Melee.
Jocelyn Radcliffe, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. With bright golden hair and a scraggly beard. He has hazel eyes and a pastel hat with a white feather.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Jocelyn was raised in a hard working conservative environment. Jocelyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Mayor.
Motivation: To clean up the streets; and further expansion of business
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Nature, Guardian. Occupation: Mayor
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 10)
Armor Class 10
Hit Points 67 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 4000 sp.
Gimurt Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person to random spaces in the air.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he would like to get married and retire
Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Attractive, Has a crush. Occupation: Masseuse
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 20 pp. 1 Magnifying glass. 1 Magnifying glass. 1 Spyglass.
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Their contribution stands as a beacon of hope for all adventurers!
