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Advanced [show]


Elaim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black cloak and cross-gartered violet stockings. He wears his white hair up in a very large beehive style do. His eyes are green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them

History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Dwarven conditions. Recently he has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor; and he has decided he is irredeemable

Flaws: Mundane, Shy, Racist. Bonds: Criminal record, Job. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Elaim Frostbeard, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)10 (+0) 15 (+2)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 700 sp.


Social Check DCs


Bertram Graeme, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a faded coat and loose pants complete with deerstalker hat. His right leg appears badly burned and disfigured. He keeps his red hair in a pixie cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted arcane powers by his dying brother.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted, Impeccable. Flaws: Fearful. Bonds: Poor. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Bertram Graeme, Male Human Commoner 11
Medium (6'6") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2600 gp. Star rose quartz (70 gp). Lapis lazuli (10 gp). Emerald (1400 gp). Sard (70 gp).


Social Check DCs


Fallond Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Hedonist, Insane. Bonds: Poor. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Fallond Hammerstone, Male Dwarf Rogue 8
Medium (4'0") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 61 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)15 (+2) 15 (+2)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with grey pants. He is physically well-built. He has dyed his greying brown hair a little too much giving a sharp brown color. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Nuraval studied abroad. Nuraval abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Religious. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Nuraval Thrahak, Male Dwarf Ranger 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Theren Aloro, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Has a crush. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Theren Aloro, Male Elf Commoner 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)15 (+2) 13 (+1)8 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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