Habor Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is still thick. His eyes are likewise red. His teeth are white and perfect.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Professionalism. Bonds: Rich, Attractive, Military, Adventurer. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 90 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
Possessions: 5000 sp. Alexandrite (700 gp). Star rose quartz (80 gp). Blue sapphire (700 gp). Deep green spinel (100 gp). Chrysoberyl (100 gp).
Rrath Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying white hair a little too much giving a sharp white color. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.
History: He was born on a small isolated farm. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 10)
Armor Class 12
Hit Points 49 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: Just what you see.
Thervan Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of bastard swords on his belt, each one with a ruby on the hilt. He wears his blonde hair up. He has violet eyes and a white hat with a green feather.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. Thervan was born on a far southern forest where he grew up under the tutelage of his mother, an expert Hunter. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thervan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the south; and he has money and likes to spend it
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Rich, Immigrant. Occupation: Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 3 Antitoxin.
Nimble Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his club ready. His fur, while still mostly beige, has prominent grey streaks. This blue eyed westerner is not easily forgotten.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 19)
Armor Class 13
Hit Points 113 (19d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +8 / 5d8+2, Ranged +9 / 5d8+3, Grapple +3
Possessions: 22000 gp. Coral (120 gp). Peridot (60 gp). Rhodochrosite (7 gp). Rich purple corundum (1400 gp). Deep blue spinel (500 gp). Banded agate (7 gp). Azurite (7 gp). Smoky quartz (60 gp). Moonstone (60 gp). Deep green spinel (120 gp). Violet garnet (500 gp). 1 Medium magic item. 1 Medium magic item.
Ernest Haley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing colorful clothing, dressed as a Spy, and a wedding ring on his right hand. He keeps his chestnut hair in a pixie cut. This brown eyed westerner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Optimist, Logical. Bonds: In love, Criminal record, Adventurer. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 150 gp.
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