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NPC Generator

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Advanced [show]


Mûzglob Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He keeps his auburn hair in a flapper bob. His violet eyes peer out from beneath his wide-brimmed yellow hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast desert. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Criminal record. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Mûzglob Brandon, Male Half-Orc Bard 5
Medium (6'9") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 40 pp. Deep green spinel (40 gp). Golden yellow topaz (500 gp).


Social Check DCs


Radomir Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Ploughman uniform. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his blonde hair to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Ploughman in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Halfling conditions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Radomir fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.

Ideals: Fighting. Flaws: Racist. Bonds: Job, Attractive, Rich. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Radomir Thorngage, Male Halfling Rogue 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Hematite (9 gp). Violet garnet (200 gp). Red spinel (60 gp).


Social Check DCs


Zepar Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light blue in addition to tight pants. His hair is black and very short. His eyes are gold and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the east was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Guardian, Adventurer. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Zepar Sharp, Male Tiefling Ranger 12
Medium (5'1") Tiefling, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 49 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 2000 gp. Old masterpiece painting (1900 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Srorthen Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his long white crest kept up in a rat tail. He has red eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insomniac, Insane, Racist. Bonds: Criminal record. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Srorthen Skaarzborroosh, Male Dragonborn Warrior 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Freshwater pearl (5 gp).


Social Check DCs


Oren Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black tunic with grey highlights, and long tan pants that bunch up around his shoes. He has a very tight haircut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of giants once and for all.

History: He was raised in a island tribe. Oren liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: Marry his sister to traveling adventurers; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Entrepeneur. Flaws: Addict, Insane. Bonds: Enemies, Nature, Family. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Oren Cherrycheeks, Male Halfling Expert 7
Small (2'11") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 18 (+4)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Red spinel (70 gp). Lapis lazuli (11 gp). Rhodochrosite (11 gp). Violet garnet (700 gp).


Social Check DCs

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