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NPC Generator

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Advanced [show]


Melech Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Servant. His hair, while still mostly red, has prominent grey streaks. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Melech is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Melech and his spouse have recently divorced.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Servant

Voice: Spanish accent

Attributes [hide]

Melech Suspicion, Male Tiefling Warlock 8
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1000 gp. Fiery yellow corundum (1600 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his sword ready. He has dyed his greying black crest a little too much giving a sharp black color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. Salasar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends.

Ideals: Fighting, Logical. Flaws: Impulsive, Disease. Bonds: Attractive, Adventurer. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Salasar Ophinshtalajiir, Male Dragonborn Bard 14
Medium (6'4") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 101 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 17 (+3)14 (+2)
Skills Insight +8, Nature +8
Senses Passive Perception 13
Languages Common, Sylvan, Druidic, Infernal
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333310

Possessions: 1000 gp. Gold music box (4000 gp). Gold dragon comb with red garnet eye (800 gp). Brass mug with jade inlays (400 gp). Gold cup set with emeralds (8000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormog Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his white hair. His eyes are likewise gray.

Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has never given up on his poetry dream.

Motivation: He's repulsed by the PC; and to clean up the streets

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Mormog Cotton, Male Half-Orc Cleric 3
Medium (6'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Eberdeb Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is chestnut and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. Eberdeb abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Opinionated. Flaws: Addict. Bonds: Adventurer, Mentor. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Eberdeb Folkor, Male Gnome Monk 14
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 123 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)18 (+4) 14 (+2)10 (+0)
Skills Nature +9
Senses Passive Perception 12
Languages Common, Gnome, Terran, Goblin, Elven, Draconic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1200 pp. Moonstone (20 gp). Onyx (20 gp). Alexandrite (400 gp). Silver pearl (140 gp). Obsidian (8 gp). Alexandrite (400 gp). Fire opal (800 gp). Brown-green garnet (140 gp). Blue star sapphire (800 gp). Obsidian (8 gp). Azurite (8 gp). Tourmaline (140 gp). Golden pearl (140 gp). Silver pearl (140 gp). Black opal (800 gp). Chalcedony (20 gp). 1 Medium magic item.


Social Check DCs


Fallond Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. His brown hair is kept up in a ponytail inside a small hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Eccentric and domineering, Fallond will drive conversation. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion

Ideals: Extrovert, Philantrophist. Flaws: Disease, Racist. Bonds: Attractive. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Fallond Balderk, Male Dwarf Ranger 5
Medium (4'4") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 18 (+4)15 (+2)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 30000 cp.


Social Check DCs

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