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NPC Generator

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Nicholas Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is bristling with hidden weapons, mostly swords and pickaxes. His long black hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Nicholas wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Locksmith, his father struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined, Entrepeneur. Bonds: Criminal record, Poor, Adventurer. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Nicholas Byron, Male Human Adept 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)16 (+3) 18 (+4)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Druidic, Ignan, Giant
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 14000 cp.


Social Check DCs


Shadow Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His fur is red, silky, and of moderate length. His half smiles and copper eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Shadow Running, Male Tabaxi Fighter 14
Medium (5'0") Tabaxi, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 129 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 17 (+3)19 (+4)
Skills Insight +8, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. Rock crystal (40 gp). Peridot (40 gp). Amber (160 gp). Alexandrite (1600 gp). Red spinel (160 gp). Hematite (16 gp). Black pearl (1600 gp). Clear bright green emerald (7000 gp). Golden pearl (160 gp). Bloodstone (40 gp). Eye agate (16 gp). Zircon (40 gp). Sardonyx (40 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Right-Handed In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who has a large blue mantle and cape that has been intricately interwoven into his black robe. His red fur is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Tabaxi culture. When he's not drinking or sleeping the drinks off, he's doing music.

History: The child of eastern immigrants he idolized his father. He worked as a nervous Marshal and found it very stressful. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Insomniac, Racist. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Right-Handed In the Morning, Male Tabaxi Adept 4
Medium (5'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 80 pp. Red spinel (150 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Salasar Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports tan clothing, slightly heavier than average wear. He has no crest. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Salasar Esstyrlynn, Male Dragonborn Sorcerer 4
Medium (6'2") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 29000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Henry Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long auburn beard with little hanging trinkets. His eyes are likewise blue.

Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: He was born in a small forest village. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To protect his home; and he seems to be bored by most things

Ideals: Extrovert, Persistence, Justice. Flaws: Ugly. Bonds: Nature, Guardian. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Henry Lathalas, Male Half-Elf Commoner 4
Medium (5'4") Half-Elf, Neutral Good (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Druidic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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