Broce Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tan collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. His head has been shaved. He wears a mask on his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich northern family. Broce abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Flaws: Ugly, Shy. Bonds: In love, Adventurer, Rich. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp.
Chay Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple black robe with blue stripes complete with hood. He is portly but not overly obese. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a pair of adventurers, Chay grew up listening to his father's many stories. He found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by brigands. Chay was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: A deep hatred of brigands; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Racist. Bonds: Adventurer, Enemies, Criminal record. Occupation: Sailor
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 49 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Elven, Gnoll, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Red spinel (60 gp). Moonstone (80 gp). Amethyst (60 gp). 1 Minor magic item.
Flak Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. He has a long blonde beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Bellfounder, who enjoyed hunting, Flak was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic, Philantrophist, Logical. Bonds: Nature, Job. Occupation: Animal Trainer
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
Possessions: 80 pp. Tiger eye turquoise (9 gp). Silver pearl (150 gp). Violet garnet (1600 gp).
Alexandre Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who dresses like a well dressed Dyer does. He has dyed his greying black hair a little too much giving a sharp black color. He wears large thick round spectacles.
Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist, Gifted. Bonds: Job, Poor, Immigrant. Occupation: Dyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 400 gp. 1 Masterwork Musical instrument.
Fibblestib Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He likes to wear ponchos typically of a light yellow in addition to tight pants. His hair is cut close to his head. He has several tiny ruby earrings on each ear.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: His religion dominates his actions; and money/treasure
Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Religious, Mentor. Occupation: Farmer
Voice: Strong lisp
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 11 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. White pearl (150 gp). Blue star sapphire (1100 gp).
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