Rangrim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown tunic with white highlights, and long tan pants that bunch up around his shoes. He has done his best to style his golden hair to look like a famous performer. He has amber eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Joker. Flaws: Addict, Disease. Bonds: Rich, Family. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 103 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 190 pp. Black pearl (200 gp). Onyx (20 gp). Lapis lazuli (11 gp). Chrysoberyl (160 gp). Chalcedony (20 gp). Alexandrite (200 gp). Blue quartz (11 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shedinn Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his black crest well, parting it to the left. His thin eyebrows rest above his beady red eyes.
Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born in the east to a Layabout, Shedinn learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Job, Immigrant. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 75 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item.
Srorthen Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'3", this man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He has done his best to style his blue crest to look like a famous performer. His eyes, though not visible through his cowl, are gold.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is a great chef.
History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now mingles about in high society.
Motivation: A strong sense of loyalty to Dragonborn people; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Military, Adventurer. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 8)
Armor Class 13
Hit Points 94 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: Deep blue spinel (400 gp). Aquamarine (400 gp). Hematite (7 gp). Deep green spinel (60 gp). Red garnet (60 gp). Aquamarine (400 gp). 1 Minor magic item.
Heward Marston, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his brown hair to look like a famous performer. His blue unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Bowyer and found it very stressful. He now mingles about in high society.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Bowyer
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Az-Adar Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his right hand. His hair is white and curly. His eyes are violet and beady.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Az-Adar hails from a village terrorized by illithids. In his 11th year, his parents were killed by a illithids raid, leaving Az-Adar alone in the world. After a stint in an orphanage, he was adopted. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Az-Adar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants to have a good time and be beloved; and many illithids want him driven away
Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: In love, Enemies. Occupation: Spice Merchant
Voice: Russian accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 36 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Infernal, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!