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NPC Generator

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Advanced [show]


Rael Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Poor, Guardian, Religious. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Rael Teinithra, Male Half-Elf Ranger 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 15 (+2)8 (-1)
Skills Athletics +6, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Full Plate.


Social Check DCs


Dûgz Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears baggy black pantaloons and a yellow scarf. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Dûgz was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dûgz's father didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his brother's freedom.

Motivation: He seems to be bored by most things; and to unite with his brother

Flaws: Insane, Antagonistic, Mundane. Bonds: Family, Rich. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Dûgz Weston, Male Half-Orc Monk 5
Medium (5'4") Half-Orc, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 3000 sp. Tiger eye turquoise (12 gp).


Social Check DCs


Gargax Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He likes to wear ponchos typically of a light red in addition to tight pants. His copper crest is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Mayor business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Job, Family, Enemies. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Gargax Ebynichtomonis, Male Dragonborn Sorcerer 6
Medium (6'7") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. Onyx (30 gp). Tiger eye turquoise (6 gp). Zircon (30 gp).


Social Check DCs


Dagger Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His cinnamon fur is smooth and relatively long. His copper eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Dagger was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business; and meet up once more with his childhood friend

Ideals: Justice. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Dagger Of Ebony, Male Tabaxi Sorcerer 6
Medium (6'4") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 300 gp. Moss agate (10 gp). Bloodstone (40 gp). Azurite (10 gp). Chrysoberyl (80 gp).


Social Check DCs


Adrik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a pastel vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a broad hat to cover his moderate length red hair. His green eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Flaws: Ugly, Depressed. Bonds: Enemies, Rich, Adventurer. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Adrik Ironfist, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 70 gp.


Social Check DCs

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