Tricking Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He is muscular with a powerful set of arms. His orange fur is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.
History: He was born in a small plains village. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom
Ideals: Philantrophist. Flaws: Ugly, Insane, Mundane. Bonds: Nature. Occupation: Actor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 19)
Armor Class 11
Hit Points 140 (19d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +7
Possessions: 9000 gp. Peridot (70 gp). Freshwater pearl (11 gp). Malachite (11 gp). Violet garnet (1600 gp). Silver pearl (130 gp). Deep blue spinel (1600 gp). Red-brown spinel (130 gp). Coral (130 gp). Red spinel (130 gp). Deep blue spinel (1600 gp). Blue quartz (11 gp). Peridot (70 gp). Chalcedony (70 gp). Black star sapphire (500 gp). White pearl (130 gp). Red spinel (130 gp). Lapis lazuli (11 gp). Bloodstone (70 gp). Alexandrite (1600 gp). 1 Major magic item.
Harvest Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his brown robe, and he perpetually has his glaive ready. His yellow fur is smooth and relatively long. His half smiles and green eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east
Ideals: Fighting, Persistence, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Infernal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 2 | 1 |
Possessions: 1100 pp. Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (200 gp). Solid gold idol (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Large well-done wool tapestry (400 gp).
Orryn Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His hair is chestnut and curly. His eyes are a pleasant green.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is a ruthless business man, a trait he acquired from his mother.
History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest man in the north; and to share knowledge with the world
Ideals: Justice, Entrepeneur, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Beggar
Voice: Posh accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 10)
Armor Class 14
Hit Points 44 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Infernal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2400 gp. 1 Minor magic item.
Qualen Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His red hair is cut short. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in a small mountains village. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the south; and to pay off his debts
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Nature, Debt. Occupation: Barber
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 100 gp.
Sethrekar Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a green suit. His green crest is matted, messy, and big. He has red eyes and a green hat with a black feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Hunter mother left him crippled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
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