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NPC Generator

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Advanced [show]


Warryn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear flannel. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful brothel owner made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is currently in port desperately looking for someone to get him out.

Bonds: Attractive, Guardian, Slave, Mentor, In love. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Warryn Munggen, Male Gnome Adept 11
Small (3'2") Gnome, Chaotic Good (CR 11)
Armor Class 10
Hit Points 83 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 19 (+4)13 (+1) 11 (+0)15 (+2)
Skills Religion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 10000 sp. Black pearl (1300 gp). Obsidian (6 gp). Obsidian (6 gp).


Social Check DCs


Gimurt Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in earthy colors with a tan and black handkerchief worn on his right side. His moppish golden hair is in a traditional bowl cut. This amber eyed northerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Farmer, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Farmer; and wants to open a new tavern

Ideals: Logical, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Gimurt Helcral, Male Dwarf Druid 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Tiger eye turquoise (14 gp).


Social Check DCs


Barendd Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing, and carries pickaxes. His blonde hair is unkempt and raggedy. His eyes are likewise brown.

Personality: Calm and collected, he is a well trained Barkeep. Energy wise he seems alert and responsive.

History: Born in the south to a Barkeep, Barendd learned a great deal about his mother's area of expertise. A gifted student he started as a Layabout, but he got bored and became a Barkeep. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Barendd Rumnaheim, Male Dwarf Bard 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 60 gp.


Social Check DCs


Pandjed Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest is copper and curly. His eyes are a pleasant red.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pandjed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Opinionated, Gifted. Bonds: Attractive. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Pandjed Chumbyxirinnish, Male Dragonborn Aristocrat 15
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 2000 gp. Old masterpiece painting (1900 gp). Old masterpiece painting (1900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Golden circlet with four aquamarines (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Sapphire pendant on gold chain (1900 gp). 1 Minor magic item.


Social Check DCs


Pikar Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Bellfounder, Pikar learned a great deal about his mother's area of expertise. A gifted student he started as a Map Maker, but he got bored and became a Bellfounder. He now mingles about in high society.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pikar Thistletop, Male Halfling Warrior 3
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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