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Advanced [show]


Beloril Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Mortician, who enjoyed hunting, Beloril was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Cynical. Bonds: Poor, Has a crush, Adventurer, Nature. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Beloril Battlehammer, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 16 (+3)10 (+0)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp.


Social Check DCs


Qemuel Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He carries a battered falchion and tarnished scimitar as well. His purple hair is singed and shortened. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Addict, Shy. Bonds: Immigrant. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Qemuel Clever, Male Tiefling Warlock 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 10 (+0)17 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 400 gp. Deep blue spinel (600 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. With a patchy chestnut beard and wild chestnut hair. His gray unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north, but his parents moved at a very young age to the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Elven compassion.

Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Enialis Arnuanna, Male Elf Aristocrat 10
Medium (4'10") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6

Possessions: Star rose quartz (30 gp). Fiery yellow corundum (1300 gp). Jet (40 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Berrian Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with blue pants. He carries with him a set of monstrous two handed axes on his belt, each one with a aquamarine on the hilt. His hair is long and white with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His fierce amber eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Poor. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Berrian Arnuanna, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Freshwater pearl (6 gp). Star rose quartz (50 gp).


Social Check DCs


Einkil Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Einkil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Einkil's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Einkil Ironfist, Male Dwarf Wizard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs

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