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Advanced [show]


Dain Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a red and violet robe with the hood down. His auburn hair is kept up in a ponytail inside a broad hat. His thin eyebrows rest above his beady gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Rich. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Dain Strakeln, Male Dwarf Commoner 6
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 9 (-1)6 (-2)
Skills Intimidation +1, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Star rose quartz (60 gp). Coral (50 gp).


Social Check DCs


William Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His deerstalker hat is riddled with cuts and holes. His green eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is an amazing painter.

History: William lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Mayor, but he got bored and became a Sculptor. He has achieved small success as a Sculptor.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

William Ainsworth, Male Human Fighter 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Athletics +6, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp. Peridot (20 gp).


Social Check DCs


Ortegar Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair and beard is wavy and long. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Ortegar is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and he wants revenge against orcs

Flaws: Depressed. Bonds: Attractive, Family, Religious, Enemies. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Ortegar Fatrabbit, Male Halfling Expert 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Amethyst (160 gp). Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vrondiss Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. His blue crest is kept up in a ponytail inside a feathered hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Vrondiss does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Vrondiss studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Military. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Vrondiss Mohradyllion, Male Dragonborn Commoner 5
Medium (6'5") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Harbek Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his left hand. His chestnut hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Harbek took refuge in the old dungeon and found the beat up rapier and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Justice. Bonds: Adventurer, In love, Nature. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Harbek Torunn, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 17 (+3)10 (+0)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. Onyx (20 gp). Black pearl (500 gp). Star rose quartz (20 gp).


Social Check DCs

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