Nelkin Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. His head has been shaved. He wears an eyepatch.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born at the edge of vast forest. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Nelkin managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly. Bonds: Rich, In love, Job, Criminal record, Nature. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp.
Sapply Reese, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is styled in orderly dreadlocks. He has green eyes and a white hat with a red feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Bricklayer, but he got bored and became a Stylist. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Bonds: Job, Adventurer, Rich. Occupation: Stylist
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Borun Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He wears just a yellow suit. He is physically well-built. His red hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Borun has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Cynical, Disease. Bonds: Poor, Enemies. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 37 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 500 gp. Golden yellow topaz (1000 gp).
Ekemon Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: This western man wears a yellow coat over a black low-cut shirt, and a small hat upon his head. His clothes are grease stained in places. His hair is dark red and very short. He tend to wears goggles to shield his eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Ekemon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Ekemon was born with his father's beautiful face. His father was a soldier and died while he was still young. Ekemon was left his father's suit of armor and trained in its use and care. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Poor, Immigrant, Military, Attractive. Occupation: Courier
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Acton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with Stetson hat. His golden hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Revenge; and his relatives are trying to arrange a marriage
Ideals: Joker. Bonds: Attractive, Enemies, Poor, Family. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1000 cp. Red spinel (40 gp). 1 Masterwork Common Melee.
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