River In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears tan painted combat armor at almost all times. His brown fur is matted, messy, and big. His copper eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, River will drive conversation. He is able to make almost anything out of random pieces of junk.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Weaver
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 13000 sp. 1 Minor magic item.
Tharivol Stauffer, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a white suit. He has wavy black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tharivol took refuge in the ruined castle and found the beat up hammer and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His relatives are trying to arrange a marriage; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Adventurer, Nature, Criminal record, Family. Occupation: Barber
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (900 gp).
Duergath Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, pastel cloak. His white hair is singed and shortened. His brown unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Duergath isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better village for his children.
Motivation: Many gnolls want him driven away; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Poor, Enemies. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 62 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Giant, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Watson Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and usually wears his tan robe and has his shortbow always slung over his shoulder. With bright black hair and a scraggly beard. His eyes are green and beady.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Watson grew up listening to his father's many stories. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a rivalry with the Church that dominates his actions; and wants his loneliness to end
Flaws: Ugly. Bonds: Enemies, Has a crush, Adventurer, Religious. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1300 sp. 1 Average lock. 1 Masterwork Musical instrument. 1 Disguise kit.
Gerbo Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, tan cloak. He wears his hair in dreadlocks. His gray eyes lackadaisically let the world flow into them.
Personality: This man loves writing and to teach people writing more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Gerbo studied abroad. A gifted student he started as a Bowyer, but he got bored and became a Body Guard. He ran away from his former home and has been making his living as a Body Guard for the past few years.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Athletic, Artistic, Gifted. Bonds: Slave, Job, Adventurer. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Giant, Terran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Banded mail. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.
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