Hadarai Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dark leathers with embroidery. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Hadarai was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Hadarai has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Insane, Disease. Bonds: Poor, Job. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 62 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1600 gp. Onyx (80 gp). Malachite (16 gp).
Traubon Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and wears bulky blue painted plate armor. His right hand appears badly burned and disfigured. His hair is red and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Shepherd in town.
History: Born in the west to a Shepherd, Traubon learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Shy. Bonds: Job, Rich, Adventurer. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 34 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 400 pp. Rock crystal (30 gp). Aquamarine (1200 gp).
Beast Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and wants to work out more often
Ideals: Athletic. Flaws: PTSD. Bonds: Immigrant, Poor. Occupation: Navigator
Voice: Slurs words
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 60 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: 90000 cp.
Fivin Amakiir, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a violet suit, blue shirt, and brown tie. His red hair, when down, is lengthy. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Fivin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.
Motivation: He's repulsed by the PC; and balancing his hectic life and new roofer responsibilities is difficult
Flaws: Depressed, PTSD, Antagonistic. Bonds: Military, Job. Occupation: Roofer
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 500 gp. Freshwater pearl (15 gp). Golden yellow topaz (1600 gp). Zircon (80 gp).
Roger Royston, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears a weathered and beat up set of banded mail beneath an oversized black coat. His left leg appears badly burned and disfigured. His black hair is matted, messy, and big. This gray eyed easterner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the east, but his parents moved at a very young age to the west. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Joker. Flaws: Ugly, Fearful. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
