Kite Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears a grey cloak and cross-gartered white stockings. He has cinnamon fur. He tend to wears goggles to shield his eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.
History: Kite was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Kite and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Flaws: Antagonistic, Addict. Bonds: Poor, Adventurer, Job. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
Possessions: 40 gp.
Hunter Staurheim, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. With bright blonde hair and a scraggly beard. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Hunter hails from a village terrorized by brigands. A gifted student he started as a Miner, but he got bored and became a Spice Merchant. He became a Spice Merchant soon after.
Motivation: A deep hatred of brigands; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Shy. Bonds: Enemies, Job, Military. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 31 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: Just what you see.
Lone Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He wears his yellow fur up. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lone took refuge in the old dungeon and found the beat up bow and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Flaws: Insane, Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Cook
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 20)
Armor Class 12
Hit Points 149 (20d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 5d10+4, Ranged +8 / 5d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 16000 gp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Old masterpiece painting (2400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Solid gold idol (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver comb with moonstones (200 gp). An abacus with copper, silver and gold markers (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Finely wrought small gold bracelet (30 gp). Gold dragon comb with red garnet eye (1300 gp). Gold and topaz bottle stopper cork (1300 gp). A necklace of small pink pearls (2000 gp). Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Fire opal pendant on a fine gold chain (2400 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (2400 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (2400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). A necklace of small pink pearls (2000 gp). Golden circlet with four aquamarines (2000 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). An abacus with copper, silver and gold markers (30 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Baradad Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a grey poncho over his likewise colored trousers and shirt. His copper crest is braided into rings. His gold eyes are slightly larger than normal.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Dilettante business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Dragonborn compassion; and a rival would like him out of the picture
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Job, Criminal record. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1000 cp. 4 Holy water.
Fonkin Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time, and is pretty ugly. He keeps his auburn hair in a pixie cut. He has brown eyes and a grey hat with a black feather.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Fonkin was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his painting dream.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 140 gp. 4 Holy water.
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