Diggory Hale, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has a large pastel mantle and cape that has been intricately interwoven into his white robe. His hair is auburn, silky, and of moderate length. He has gleaming, smiling hazel eyes.
Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 82 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Giant, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 700 gp. Alexandrite (1100 gp). Onyx (70 gp). Eye agate (7 gp).
Gilbert Harlan, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tattered old clothes. With bright golden hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born at the edge of vast island. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Nature. Occupation: Adventurer
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Gorbundus Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered white stockings. He is physically well-built. His green crest is kept up in a ponytail inside a wide-brimmed hat. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is afraid of women and trembles around them
History: He got into the Blacksmith business at a young age. Gorbundus liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Optimist. Flaws: Shy. Bonds: Job, Nature, Family. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1100 gp.
Lorm Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He likes to make people angry or surprised. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. After a long history of fighting, Lorm and his spouse have recently divorced.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 59 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan, Celestial, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 90 pp. Smoky quartz (50 gp). White opal (1400 gp). Deep blue spinel (600 gp).
Ivellios Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He usually wears his pastel robe and has his whip always slung over his shoulder. He is an epitome of beauty. He wears a colorful flower in his black hair. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised by priests from a young age. His childhood dream was to be a Adventurer, but he was a colossal failure. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Mentor. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 5000 cp.
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